Just noticed that I posted both Blaze’s and Fam’s save files for Cave Story, no matter.

In other news I’ll try to only use Blender and Shotcut for part 3. Yes, that’s right, there will be a part 3.

The fact of the matter is that Friction Graphics can’t handle long scenes (over 400 frames) very well. In retrospect I never tried doing a long animation on Blender so this may not be true either.